Post by Orynn Novim on Oct 21, 2007 8:35:51 GMT -5
Spell List Complete.
Keep checking back for additions submitted, and approved, by members!
So wizards and witches, here we are. All the spells that I have gathered thus far, that I deem worthy to be cast by students ranging from First to Third Year.
Each spell is given a year level. That means you must be in this year/grade to be able to cast the spell. This is more or less concrete, no exceptions. However, if you have gained special permission from an admin, an exception can be made for your character. However, you must consider the fact that even Hermione Granger had difficulties with spells a witch her age should've been able to cast with ease.
To submit your own spell idea, post it here.
A good way to search for a spell you'd like to cast, is to hit Ctrl+F on your keyboard, and search for keywords that can be found in the Spells' Description.
So, for all you wizards and witches just starting out at Hogwarts, here you go:
Name: Alohomora
Incantation: Alohomora
Requirement: Year 1
Description: Used to open and unlock doors. It is not effective on doors bewitched to resist this spell.
Name: Anapneo
Incantation: Anapneo
Requirement: Year 3
Description: Clears Target's Airway.
Name: Aparecium
Incantation: Aparecium
Requirement: Year 2
Description: This spell makes invisible ink, and perhaps invisible items in general, appear.
Name: Banishing Spell
Incantation: "....wasi"
Requirement: Year 3
Description: This is a complicated spell. Wasi, in latin, means to "go there." Therefore, if the correct Latinate of a word is placed before this simple incantation, the object will go wherever the witch/wizard wants it to go. Intention is very important to this spell (and all magic) and it makes this spell very difficult to cast correctly.
Name: Bat-Bogey Hex
Incantation: [Alatorum]
Requirement: Year 3
Description: Grotesquely enlarges the target's "bogies" (British slang for nasal mucus, also known as "boogers" in the U.S.), gives them wings, and sets them attacking the target.
Name: Careful Hunter
Incanattion: Silens Nidor
Description: Causes the caster’s or targets smell or scent to be hidden for a short duration of time.
Level: Year 3
Note: This is an added spell
Name: Cheering Charm
Incantation: [Hilaris]
Requirement: Year 3
Description: Causes the person upon whom the spell was cast to become happy and contented
Spell Name: Cooling Charm
Incantation: [Gelutia]
Requirement: Year 1
Description: A very simply charm to make something cooler, or cool down. (ie: a body part or glass of water) Not an offensive spell, in other words you can't make an opponent's arm freeze and fall off with this spell.
Note: This is an added spell
Name: Descendo
Incantation: Descendo
Requirement: Year 2
Description: The spell likely causes any targeted object to move downwards.
Name: Deprimo
Incantation: Deprimo
Requirement: Year 3
Description: This spell places immense downward pressure upon its target, which may result in the violent fracturing of said target.
Name: Severing Charm
Incantation: Difindo
Requirement: Year 3
Description: Tears the target or a specific area on the target.
Name: Dissendium
Incantation: Dissendium
Requirement: Year 3
Description: Causes the statue of the humpbacked witch hiding the secret passage to Honeydukes to open up.
Name: Erecto
Incantation: Erecto
Requirement: Year 3
Description: Used to erect a tent or other structure.
Name: Disarming Spell
Incantation: Expelliarmus
Requirement: Year 2
Description: This spell is used to disarm another wizard, typically by causing the victim's wand to fly out of reach. It can also throw the target backwards when enough power is put into it. simultaneous use of this spell by multiple witches or wizards on a single person can throw the wizard back with much greater force.
Name: Featherweight Charm
Incantation: [Navi Onus]
Requirement: Year 1
Description: Makes something lightweight.
Name: Fertile Earth
Incantation: Venustus Terra
Description: Causes the soil to become rich in nutrients as though it has been spread with quality fertilizer. The effect wears off after about 2 weeks.
Level: Year 2
This is an added spell
Name: Fog cloud
Incantation: Firmus Caliga
Description: Creates a large cloud of fog made from water to come out of the caster’s wand. It can be dispersed by wind or a bright sunny day.
Level: Year 2
Note: This is an added spell
Name: Homenum Revelio
Incantation: Homenum Revelio
Requirement: Year 3
Description: Reveals human presence in the vicinity of the caster.
Name: Hot-Air Charm
Incantation: [Calorum]
Requirement: Year 2
Description: Emits hot air from wand.
Name: Immobulus
Incantation: Immobulus
Requirement: Year 2
Description: Prevent something from moving.
Name: Impedimenta
Incantation: Impedimenta
Requirement: Year 3
Description: Use to slow down the movements of a person or creature.
Name: Inanimate Transfiguration
Incantation: Res Rei Verto
Requirement: Year 1
Description: Transforms an Inanimate object into another object.
Name: Incendio
Incantation: Incendio
Requirement: Year 1
Description: Creates fire, sets something/someone on fire.
Name: Jelly-Fingers Curse
Incantation: [Digi Inritus]
Requirement: Year 2
Description: A curse that makes the target's fingers like jelly, so that they cannot grasp anything properly.
Name: Jelly-Legs Jinx
Incantation: [Sura Inritus]
Requirement: Year 2
Description: A jinx that causes target’s legs to wobble uncontrollably.
Name: Knitting Charm
Incantation: [Adsuo]
Requirement: Year 1 or lower, depending on family background (Mums teach their children)
Description: A charm that enchants knitting needles to knit
Name: Langlock Jinx
Incantation: Langlock
Requirement: Year 3
Description: A jinx that glues the target's tongue to the roof of his or her mouth. Created by Severus Snape.
Name: Leg-Locking Curse
Incantation: Locomotor Mortis
Requirement: Year 1
Description: A curse that locks together the legs of the victim, making him or her unable to walk
Name: Levitation Charm
Incantation: Wingardium Leviosa
Requirement: Year 1
Description: A basic charm that allows the target to float up to 5 feet above the ground
Name: Light Spell
Incantation: Lumos
Requirement: Year 2
Description: A spell that causes a small beam of light to shine from the end of the caster's wand
Name: Lightening Spell
Refer to "Featherweight Charm."
Name: Moving charm
Incantation: Mobili------
Requirement: Year 2
Description: "Mobili" means "to make move." So, if the stem word if followed by the latin name of an object, the spell will make said object move. Example; "Mobiliarbus" will move a tree.
Name: Anti-Light Spell
Incantation: Nox
Requirement: Year 2
Description: The opposite effect of the "Lumos" Spell.
Name: Orchid summon
Incantation: Orchideous
Requirement: Year 3
Description: Summons an Orchid from the tip of the caster's wand.
Name: Body-Bind Curse
Incantation: Petrificus Totalus
Requirement: Year 1
Description: Completely immobilizes the victim, usually causing them to fall over.
Spell Name: Body bind curse (altered)
Incantation: [Petrificus Laqueus]
Description: When the target wizard is struck by this spell, they are quickly suspended upside down like being affected by a Levicorpus spell, but are also petrified like in the Body binding spell. They are suspended in the air by their ankles and petrified.
Year Requirement: 3rd
Note:This is an added Spell!
Name: Compass Spell
Incantation: Point Me
Requirement: Year 1
Description: Utilizes one's wand as a compass, causing the tip of the wand to point North.
Name: Protection Spell
Incantation: Protego
Requirement: Year 3
Description: Creates a magical shield around the caster that causes minor to moderate hexes, spells, etc to rebound against their caster.
Name: Quieting spell
Incantation: Quietus
Requirement: Year 3
Description: This spell negates the effects of magically amplifying a human force; see Sonorus.
Name: Repairing Charm
Incantation: Reparo
Requirement: Year 1
Description: Used to repair broken objects. Pieces of which fly back together. Note that, objects within the target are not restored.
Name: Tickling Charm
Incantation: Rictumsempra
Requirement: Year 2
Description: A jet of silver light shoots from the caster's wand when cast.
Name: Bogart-Banishing Spell
Incantation: Riddikulus
Requirement: Year 2
Description: When cast on a Bogart, will change it into a humorous image. Requires a great for of mind.
Spell Name: Sleep
Incantation: [Quiesco]
Description: Simply make someone fall asleep.
Year Requirement: 2nd
Name: Snake Summoning Spell
Incantation: Serpensortia
Requirement: Year 2
Description: Conjures a large snake into being.
Name: Severing Charm
Incantation: Diffindo
Requirement: Year 2
Description: Used to cut things.
Name: Soften Earth
Incantation: Mollis Humus
Description: Causes the earth targeted to become soft as if freshly tilled, making planting or harvesting crops much easier. The spell’s maximum range is about 10ft x 5ft x 1ft.
Level: Year 2
Note: This is an added spell
Name: Sonorus
Incantation: Sonorus
Requirement: Year 3
Description: Raises the volume on the caster's voice. Reverse: Quietus.
Name: Stunner
Incantation: Stupefy
Requirement: Year 2
Description: Stuns the target, manifests as a spark of red light.
Name: Switching Spell
Incantation: Suppono Res Rei
Requirement: Year 1
Description: Magically switches an already existing element of an inanimate or animate object, for another. Ex: Color.
Name: Wipe-Clean Spell
Incantation: Tergeo
Requirement: Year 2
Description: Cleans up by wiping dirt, or whatnot, away.
Spell Name: Tripping hex
Incantation: [Trinus]
Description: This is a minor spell which has a number of ways it can be cast. It can be cast upon an area, no larger than ten meters in diameter, or on an object; like a pair of shoes. Like the name suggests, it causes most living creatures to suddenly trip.
Year Requirement: Third year
Name: Unbreakable Charm
Incantation: [Numfractum]
Requirement: Year 3
Description: Makes an item unbreakable.
Spell Name: Warming Charm
Incantation: [Tepitia]
Requirement: Year 1
Description: A very simply charm to make something warmer, or warm up. (ie: a body part or a kettle) This is not an offensive spell, and so it cannot be used to inflict harm upon another.
Note: This is an added spell.
Spell Name: Wake
Incantation: [Excito]
Description: Wakes someone up when they're sleeping either due to a spell or naturally.
Year Requirement: 2nd
Note: This is an added spell.
Name: Wand Sparks
Incantation: None required.
Requirement: Year 1
Description: Emits sparks (caster chooses color) from wand, usually used as a signal.
Keep checking back for additions submitted, and approved, by members!
So wizards and witches, here we are. All the spells that I have gathered thus far, that I deem worthy to be cast by students ranging from First to Third Year.
Each spell is given a year level. That means you must be in this year/grade to be able to cast the spell. This is more or less concrete, no exceptions. However, if you have gained special permission from an admin, an exception can be made for your character. However, you must consider the fact that even Hermione Granger had difficulties with spells a witch her age should've been able to cast with ease.
To submit your own spell idea, post it here.
A good way to search for a spell you'd like to cast, is to hit Ctrl+F on your keyboard, and search for keywords that can be found in the Spells' Description.
So, for all you wizards and witches just starting out at Hogwarts, here you go:
A
Name: Alohomora
Incantation: Alohomora
Requirement: Year 1
Description: Used to open and unlock doors. It is not effective on doors bewitched to resist this spell.
Name: Anapneo
Incantation: Anapneo
Requirement: Year 3
Description: Clears Target's Airway.
Name: Aparecium
Incantation: Aparecium
Requirement: Year 2
Description: This spell makes invisible ink, and perhaps invisible items in general, appear.
B
Name: Banishing Spell
Incantation: "....wasi"
Requirement: Year 3
Description: This is a complicated spell. Wasi, in latin, means to "go there." Therefore, if the correct Latinate of a word is placed before this simple incantation, the object will go wherever the witch/wizard wants it to go. Intention is very important to this spell (and all magic) and it makes this spell very difficult to cast correctly.
Name: Bat-Bogey Hex
Incantation: [Alatorum]
Requirement: Year 3
Description: Grotesquely enlarges the target's "bogies" (British slang for nasal mucus, also known as "boogers" in the U.S.), gives them wings, and sets them attacking the target.
C
Name: Careful Hunter
Incanattion: Silens Nidor
Description: Causes the caster’s or targets smell or scent to be hidden for a short duration of time.
Level: Year 3
Note: This is an added spell
Name: Cheering Charm
Incantation: [Hilaris]
Requirement: Year 3
Description: Causes the person upon whom the spell was cast to become happy and contented
Spell Name: Cooling Charm
Incantation: [Gelutia]
Requirement: Year 1
Description: A very simply charm to make something cooler, or cool down. (ie: a body part or glass of water) Not an offensive spell, in other words you can't make an opponent's arm freeze and fall off with this spell.
Note: This is an added spell
D
Name: Descendo
Incantation: Descendo
Requirement: Year 2
Description: The spell likely causes any targeted object to move downwards.
Name: Deprimo
Incantation: Deprimo
Requirement: Year 3
Description: This spell places immense downward pressure upon its target, which may result in the violent fracturing of said target.
Name: Severing Charm
Incantation: Difindo
Requirement: Year 3
Description: Tears the target or a specific area on the target.
Name: Dissendium
Incantation: Dissendium
Requirement: Year 3
Description: Causes the statue of the humpbacked witch hiding the secret passage to Honeydukes to open up.
E
Name: Erecto
Incantation: Erecto
Requirement: Year 3
Description: Used to erect a tent or other structure.
Name: Disarming Spell
Incantation: Expelliarmus
Requirement: Year 2
Description: This spell is used to disarm another wizard, typically by causing the victim's wand to fly out of reach. It can also throw the target backwards when enough power is put into it. simultaneous use of this spell by multiple witches or wizards on a single person can throw the wizard back with much greater force.
F
Name: Featherweight Charm
Incantation: [Navi Onus]
Requirement: Year 1
Description: Makes something lightweight.
Name: Fertile Earth
Incantation: Venustus Terra
Description: Causes the soil to become rich in nutrients as though it has been spread with quality fertilizer. The effect wears off after about 2 weeks.
Level: Year 2
This is an added spell
Name: Fog cloud
Incantation: Firmus Caliga
Description: Creates a large cloud of fog made from water to come out of the caster’s wand. It can be dispersed by wind or a bright sunny day.
Level: Year 2
Note: This is an added spell
G
H
Name: Homenum Revelio
Incantation: Homenum Revelio
Requirement: Year 3
Description: Reveals human presence in the vicinity of the caster.
Name: Hot-Air Charm
Incantation: [Calorum]
Requirement: Year 2
Description: Emits hot air from wand.
I
Name: Immobulus
Incantation: Immobulus
Requirement: Year 2
Description: Prevent something from moving.
Name: Impedimenta
Incantation: Impedimenta
Requirement: Year 3
Description: Use to slow down the movements of a person or creature.
Name: Inanimate Transfiguration
Incantation: Res Rei Verto
Requirement: Year 1
Description: Transforms an Inanimate object into another object.
Name: Incendio
Incantation: Incendio
Requirement: Year 1
Description: Creates fire, sets something/someone on fire.
J
Name: Jelly-Fingers Curse
Incantation: [Digi Inritus]
Requirement: Year 2
Description: A curse that makes the target's fingers like jelly, so that they cannot grasp anything properly.
Name: Jelly-Legs Jinx
Incantation: [Sura Inritus]
Requirement: Year 2
Description: A jinx that causes target’s legs to wobble uncontrollably.
K
Name: Knitting Charm
Incantation: [Adsuo]
Requirement: Year 1 or lower, depending on family background (Mums teach their children)
Description: A charm that enchants knitting needles to knit
L
Name: Langlock Jinx
Incantation: Langlock
Requirement: Year 3
Description: A jinx that glues the target's tongue to the roof of his or her mouth. Created by Severus Snape.
Name: Leg-Locking Curse
Incantation: Locomotor Mortis
Requirement: Year 1
Description: A curse that locks together the legs of the victim, making him or her unable to walk
Name: Levitation Charm
Incantation: Wingardium Leviosa
Requirement: Year 1
Description: A basic charm that allows the target to float up to 5 feet above the ground
Name: Light Spell
Incantation: Lumos
Requirement: Year 2
Description: A spell that causes a small beam of light to shine from the end of the caster's wand
Name: Lightening Spell
Refer to "Featherweight Charm."
M
Name: Moving charm
Incantation: Mobili------
Requirement: Year 2
Description: "Mobili" means "to make move." So, if the stem word if followed by the latin name of an object, the spell will make said object move. Example; "Mobiliarbus" will move a tree.
N
Name: Anti-Light Spell
Incantation: Nox
Requirement: Year 2
Description: The opposite effect of the "Lumos" Spell.
O
Name: Orchid summon
Incantation: Orchideous
Requirement: Year 3
Description: Summons an Orchid from the tip of the caster's wand.
P
Name: Body-Bind Curse
Incantation: Petrificus Totalus
Requirement: Year 1
Description: Completely immobilizes the victim, usually causing them to fall over.
Spell Name: Body bind curse (altered)
Incantation: [Petrificus Laqueus]
Description: When the target wizard is struck by this spell, they are quickly suspended upside down like being affected by a Levicorpus spell, but are also petrified like in the Body binding spell. They are suspended in the air by their ankles and petrified.
Year Requirement: 3rd
Note:This is an added Spell!
Name: Compass Spell
Incantation: Point Me
Requirement: Year 1
Description: Utilizes one's wand as a compass, causing the tip of the wand to point North.
Name: Protection Spell
Incantation: Protego
Requirement: Year 3
Description: Creates a magical shield around the caster that causes minor to moderate hexes, spells, etc to rebound against their caster.
Q
Name: Quieting spell
Incantation: Quietus
Requirement: Year 3
Description: This spell negates the effects of magically amplifying a human force; see Sonorus.
R
Name: Repairing Charm
Incantation: Reparo
Requirement: Year 1
Description: Used to repair broken objects. Pieces of which fly back together. Note that, objects within the target are not restored.
Name: Tickling Charm
Incantation: Rictumsempra
Requirement: Year 2
Description: A jet of silver light shoots from the caster's wand when cast.
Name: Bogart-Banishing Spell
Incantation: Riddikulus
Requirement: Year 2
Description: When cast on a Bogart, will change it into a humorous image. Requires a great for of mind.
S
Spell Name: Sleep
Incantation: [Quiesco]
Description: Simply make someone fall asleep.
Year Requirement: 2nd
Name: Snake Summoning Spell
Incantation: Serpensortia
Requirement: Year 2
Description: Conjures a large snake into being.
Name: Severing Charm
Incantation: Diffindo
Requirement: Year 2
Description: Used to cut things.
Name: Soften Earth
Incantation: Mollis Humus
Description: Causes the earth targeted to become soft as if freshly tilled, making planting or harvesting crops much easier. The spell’s maximum range is about 10ft x 5ft x 1ft.
Level: Year 2
Note: This is an added spell
Name: Sonorus
Incantation: Sonorus
Requirement: Year 3
Description: Raises the volume on the caster's voice. Reverse: Quietus.
Name: Stunner
Incantation: Stupefy
Requirement: Year 2
Description: Stuns the target, manifests as a spark of red light.
Name: Switching Spell
Incantation: Suppono Res Rei
Requirement: Year 1
Description: Magically switches an already existing element of an inanimate or animate object, for another. Ex: Color.
T
Name: Wipe-Clean Spell
Incantation: Tergeo
Requirement: Year 2
Description: Cleans up by wiping dirt, or whatnot, away.
Spell Name: Tripping hex
Incantation: [Trinus]
Description: This is a minor spell which has a number of ways it can be cast. It can be cast upon an area, no larger than ten meters in diameter, or on an object; like a pair of shoes. Like the name suggests, it causes most living creatures to suddenly trip.
Year Requirement: Third year
U
Name: Unbreakable Charm
Incantation: [Numfractum]
Requirement: Year 3
Description: Makes an item unbreakable.
V
W
Spell Name: Warming Charm
Incantation: [Tepitia]
Requirement: Year 1
Description: A very simply charm to make something warmer, or warm up. (ie: a body part or a kettle) This is not an offensive spell, and so it cannot be used to inflict harm upon another.
Note: This is an added spell.
Spell Name: Wake
Incantation: [Excito]
Description: Wakes someone up when they're sleeping either due to a spell or naturally.
Year Requirement: 2nd
Note: This is an added spell.
Name: Wand Sparks
Incantation: None required.
Requirement: Year 1
Description: Emits sparks (caster chooses color) from wand, usually used as a signal.
X
Y
Z